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Your week

Connect team

Gameweek 8 deadline

0001days
0003hrs
0010min
0003sec

Friday 23 October at 17:30 UTC

0of 100

Gameweek readiness

Not readyNot ready

Derived · basis: Gameweek readiness: 0 of 4 assessable checks resolved, worth 0 of 100 readiness points. 4 of 12 checks applicable in PRE_DEADLINE could be run; 8 blocked and excluded from the score rather than assumed fine. Findings come from bootstrap-static elements[]/events[]/chips[] and FPL's own published squad and formation rules, read at runtime. · updated just now · confidence: low

Your next moves

3 of 3

Connect your team

No team connected.

Connect team
02

Draft your fifteen

Nothing has been drafted here, and no FPL team is connected for picks to be read from, so there are no fifteen players to check.

Worth
The value of knowing your fifteen is that the rest of the checklist becomes measurable. Putting a points number on that would be measuring the measurement.

—

Thirty seconds

The five questions

  • 01
    What changed?

    answeredGameweek 6 is settled

  • 02
    Is my team okay?

    unresolvedNo team connected—

  • 03
    Do I need to act?

    Not yet: 1 day to the GW8 deadline

Gameweek readiness

▸13 checks · 4 open

Needs work12

  • OpenSquad known

    Open42 pts

    Nothing has been drafted here, and no FPL team is connected for picks to be read from, so there are no fifteen players to check.

    Do this · Build or import a fifteen. Until one exists, every check that takes a squad as its input has nothing to look at.

Command slots

▸3 of 10 published
Overall rank
—Not yet

No FPL team is connected, so there is no squad to read. A team id is public information — nothing here ever asks for your password.

Rank movement
—Not yet

Movement is the difference between two ranks. There is one rank at most until GW2 has been scored, so there is nothing to subtract.

  • Review

    Last gameweek: what scored, and what you got right.

  • Season

    Rank, points and value, week by week.

  • Alerts

    Flags, price moves and chip windows for your squad.

How it works

  • Before the next deadline
  • High confidence

riskRisk · A draft is your claim, not FPL’s record, until FPL publishes your squad.

Go to Team▸
▸Full analysis

How confident, and why

Not a projection: the readiness checks that take a squad as their input cannot run without one, and they are the majority of the checklist.

Alternative

Connect your FPL team instead. FPL publishes the squad you submitted for every gameweek that has kicked off, and it is read verbatim without you entering a thing.

What would change the answer

There is nothing here to be uncertain about yet: no figure has been produced for this decision.

What to watch

  • Connecting a team whose squad FPL has already published: the fifteen then arrive without you entering them.
  • A confirmed injury to a player you were building around.

The numbers behind it

Readiness weight
42 of 100FPL publishes a squad only once a gameweek has been played, and nothing has been drafted in this browser
Remedy
Build or import a fifteen. Until one exists, every check that takes a squad as its input has nothing to look at.the gameweek readiness checklist
03

Settle the chip question

Triple Captain, Bench Boost, Free Hit and Wildcard can be played in GW8, and the deadline is 1 day away.

Worth
Chip value needs a squad to apply it to, and the opportunity cost of the weeks you would give up.

—

  • Medium confidence

riskRisk · Playing a chip early forfeits the better week it might have had. Not playing one is also a decision.

Go to Chips▸
▸Full analysis

How confident, and why

The windows are read from FPL’s chips[]. The value of using one in a given week is a projection.

Alternative

Bank it and revisit when the fixture list makes the case for you.

What would change the answer

There is nothing here to be uncertain about yet: no figure has been produced for this decision.

What to watch

  • A double or blank gameweek appearing in the published fixture list.
  • A chip window closing, which turns a choice into a deadline.

The numbers behind it

Readiness weight
11 of 100the chip windows FPL publishes for this season
Remedy
Decide whether to play one or bank it. Not deciding is playing none of them.
answered
  • 04
    What is my best move?

    answeredConnect your team

  • 05
    When do I need to return?

    answeredBefore Fri 23 Oct, 17:30 UTC

  • ▸Show the working
    What changed?
    Points, ranks and prices from the last gameweek are final and readable.
    Is my team okay?
    No team connected. Readiness stands at 0 of 100 over the 4 of 12 checks that can run without a fifteen.
    Do I need to act?
    There is no squad to change. 4 things on the readiness checklist can be settled before there is one, and the first of them is the squad.
    What is my best move?
    No team connected. There is no points figure here. Making one up would be the first wrong number shown. What it buys instead is your previous seasons, your leagues, and your rank once FPL publishes one.
    When do I need to return?
    That is 1 day away, and it is the moment your GW8 team locks.

    Derived · basis: bootstrap-static/ events[].deadline_time, events[].finished and fixtures[].finished, read against the clock · updated just now · confidence: high

    OpenTeam identified

    Open34 pts

    No team connected.

    Do this · Connect a public FPL team id, the number in your own points page URL.

  • OpenTime to decide

    Open13 pts

    3 things still open with only 1 day left.

    Do this · Work through the open rows above in order. The first one is worth the most.

  • OpenChip decision

    Open11 pts

    Triple Captain, Bench Boost, Free Hit and Wildcard can be played in GW8, and the deadline is 1 day away.

    Do this · Decide whether to play one or bank it. Not deciding is playing none of them.

  • BlockedAvailability

    Blockedunscored

    Is anybody in the eleven injured, suspended or flagged? Not until “Squad known” is settled.

  • BlockedSquad legal

    Blockedunscored

    Does the fifteen satisfy FPL’s own squad rules? Not until “Squad known” is settled.

  • BlockedCaptain choice

    Blockedunscored

    Is the armband on the right somebody? Not until “Squad known” is settled.

  • BlockedMinutes risk

    Blockedunscored

    Is anybody in the eleven likely to be rotated? Not until “Squad known” is settled.

  • BlockedFormation legal

    Blockedunscored

    Is the starting eleven a shape FPL allows? Not until “Squad known” is settled.

  • BlockedBench order

    Blockedunscored

    If somebody does not play, does the right substitute come on? Not until “Squad known” is settled.

  • BlockedLate team news

    Blockedunscored

    Has anything been said about your players since you last looked? Not until “Squad known” is settled.

  • BlockedPrice exposure

    Blockedunscored

    Is a price move about to cost you team value for no football reason? Not until “Squad known” is settled.

  • Settled1

    • Not askedFree transfer

      Not askedunscored

      FPL publishes no free-transfer count yet, so the count is unknown, not zero.

    Rank percentage
    —Not yet

    A percentile needs a rank and a field size. FPL publishes neither for 2026/27 yet; the completed seasons beside this row carry theirs.

    Gameweek points
    —Not yet

    No match is in progress. Live points resume when the next gameweek kicks off.

    Your GW1 xPts
    —Not yet

    The projection can score any player for GW1, but xPts for *your* gameweek needs your eleven, and FPL publishes no picks yet.

    Live status
    No match in progressPublished
    Free transfers
    —Not yet

    FPL grants the first transfers with the first submitted squad. Until then there is no count to show, and 0 would be wrong, not safe.

    Money in bank
    —Not yet

    Bank and squad value come from the last scored gameweek in entry history, which is empty for the whole of preseason.

    Flagged players
    204 of the poolPublished
    Price moves so far
    366Published

    Derived · basis: Players FPL flags as anything other than available, counted from the availability flag it publishes for each of its 668 players. · updated just now · confidence: high

    Coach

    Ask anything about your team, answered from your numbers.

    the gameweek readiness checklist