Reading the gameweek calendar, the player list and the fixture schedule from the FPL API.
Reading the gameweek calendar, the player list and the fixture schedule from the FPL API.
Fantasy Premier League, read properly
This product reads Fantasy Premier League’s own published data, works out what each option in front of you is worth, and shows you where every number came from. It will not tell you that you are going to rank higher. Nothing can.
Gameweek 2 deadline
Fri 28 Aug, 17:30 UTC
Official · basis: bootstrap-static/ events[].deadline_time (GW2) · updated 54 sec ago · confidence: high
Players
Every footballer FPL has listed this season.
Official · basis: bootstrap-static/ elements[] · updated 54 sec ago · confidence: high
Clubs
Drawn from club colours, never from a crest this product has no licence for.
Official · basis: bootstrap-static/ teams[] · updated 54 sec ago · confidence: high
Fixtures
The whole published season, not a rolling window.
Official · basis: fixtures/ — every published fixture · updated 54 sec ago · confidence: high
Gameweeks
Read from FPL’s calendar, including any it adds later.
Official · basis: bootstrap-static/ events[] · updated 54 sec ago · confidence: high
Nothing here is a mock-up
Kickoffs in FPL’s own order, with FPL’s own difficulty rating for each side. None of it is this product’s assessment — that starts once you are inside.
What is actually here
Every screen named here is one you can open today — follow any of them and see. What is not built yet is listed underneath, in its own section, so nothing on this page is a promise about something that does not exist.
Before you decide
A Fantasy Premier League team id is public — it is in the address of your own points page — and it is the only thing that connects this product to FPL. An account here is a different thing from an FPL account and is never a way into one. Signing in uses a one-time link sent to your e-mail address, so there is no password to store on either side, and no column in this product’s database to store one in.
Every figure this product works out carries its source, what it was built from, when the underlying data was fetched and how confident it is. That is a property of the code rather than a habit of the writing: a figure without those things cannot be handed to the components that draw them.
Football is not predictable enough for anybody to sell you a result, and a product that implies otherwise is selling something other than analysis. What this does is measure each option against doing nothing, say how sure it is, and show its working so you can disagree with it.
What it costs
What is paid for is the searching — every legal move priced against doing nothing, fifteen players chosen out of the whole market, several gameweeks decided together. Not more data: the same data, with the combinations run. The free half is not a demo of the paid half, and a manager who never pays anything still gets a real product.
None of it is being charged for yet. While this product is being tested every search on both sides of that line is open to everybody, with no account and no card, and no screen in it will ask for money.
Open to anybody, with no account and no card.
The searches a manager cannot run in their head. Every one of them is open to everybody right now, with no account, no card and nothing charged — this is what a plan will cover when the product goes on sale.
Prices are shown on that screen, where they come from the owner’s own configuration rather than from anything written into this page.